//#define __FORCE_TRACE__
//#define __FORCE_DEBUG__
//#define __FORCE_INFO__
#define THIS_FILE "tyr_airdrop\fn_fillBox.sqf"
#include <core_macros.h>

TRACE_1("Start",_this);
TMFPROFILERSTART;

private ["_box","_side"];
DEFAULT_PARAM(_box,0,objNull);
DEFAULT_PARAM(_side,1,playerSide);
_ammo_filled = false;
if (count (["MSO","FillAmmoBox",[_box, _side,[]]] call ioc_fnc_exec) > 0) then {
	_ammo_filled = true;
};
if (!_ammo_filled) then {
	TLOG("TODO: Add some default Ammo Filling");
};

TRACE("End");
TMFPROFILERSTOP;
